ToDo-List
Things I want to implement for Image_3D.
0.5-beta
Tutorial
End user documentation
Finish API documentation
Autoscale / -fit method for imported objects (all objects?)
Polygon triangulation [kore]
Clean up objects to work with backface culling (needed for triangulation) [kore]
Factory methods for colors (API unification) [kore]
Reengineer renderer
To respect correct righthanded coordinate system [kore]
To use a fixed viewplane for the scene and let the resolution just scale the image [kore]
Complete SVG-Control [norro]
Subdivision Surfaces [kore]
1.0
Unify driver options
Split & merge drivers
Implement PHONG-Shading for ZBuffer-Driver
More materials
Diffuse reflections
Shader
More objects
Lindenmayer systems
Rotation objects
Extrude objects
Factory methods for reflection and shearing matrices
2.0
Textures (not really possible with current design)